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Guess Who Travel

Guess Who Travel

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Brand: Hasbro
Category: Toy

List Price: £4.99
Buy New: £4.39
You Save: £0.60 (12%)



New (10) Used (1) from £2.44

Avg. Customer Rating: 3.5 out of 5 stars 2 reviews
Sales Rank: 3401

Number Of Items: 1
Shipping Weight (lbs): 0.5
Dimensions (in): 9.1 x 6.1 x 1.8

MPN: 04274
Model: 04274
EAN: 5010995017872
ASIN: B0002MOD7C

Shipping: Eligible for Super Saver Shipping
Availability: Usually dispatched within 24 hours

Accessories:

  • Travel Scrabble
  • Travel Monopoly
  • Tomy Rummikub Travel Game
  • Travel Cluedo
  • Connect 4 Travel

Similar Items:

  • Connect 4 Travel
  • Hungry Hippos Travel
  • Operation Travel
  • Travel Cluedo
  • Travel Monopoly

Editorial Reviews:

Product Description
The travel version of this popular game. With two handy playing trays with flip up pieces which fit together for storage. For 2 players. 6 Years +


Customer Reviews:

2 out of 5 stars Too fiddly to use.....   October 28, 2006
 4 out of 4 found this review helpful

Great game but it keeps falling apart...not so good when you are on the move.


5 out of 5 stars Championship Guess Who   November 21, 2004
 16 out of 22 found this review helpful

Friends, after 4 years of endless fun, I simply have to share this. Guess Who has transformed my life, and maybe what follows will do the same for you.
Below are the rules of HARDCORE CHAMPIONSHIP GW:

1. Each player draws THREE cards. A bit fiddly to slot in, I know, but if you're the kind of mind that appreciates Guess Who, I know you can do it. A bit of overlap never hurt anyone.

2. Now concentrate. Legal questions are of TWO sorts: Either 'Do ANY of yours have...?' or 'Do MOST of yours have...?'. The ANY question doesn't need explaining; the MOST one does and is crucial - MOST simply means more than 1, i.e. 2 or 3 (all)

So if you get asked 'Do MOST of yours have dark hair?' and say you have two black and one brown, your answer would have to be 'Yes'. Your opponent now knows that you have AT LEAST two darkies, and PERHAPS a third. If you only had one darky and therefore answered 'No', your opponent would be left with the unsavoury conclusion that you MIGHT have one, but definitely not any more. Got it?
NB: There is no 'Do ALL of yours have...?' question.

3. The most beautiful rule of all and the third, CRITICAL enhancement of Championship GW is this: each player can choose to decline ONE - and only one - question per game. Rest assured, a poker-faced 'I'm terribly sorry, but I'm afraid I'm not going to answer that' adds more than just smug satisfaction. It opens up a whole new bluffing dimension, which, if executed and timed successfully, will see you careering ahead while your opponent is left to restructure his game around an inferior and ultimately fatal line of enquiry. Not only is he or she left without an answer, he or she cannot ask the same question the following go.

4. As an offshoot of the above, you HAVE to answer the first question. Use yours wisely - it's the only one you're guaranteed an answer to.

5. While you can make individual guesses, e.g. 'Are any of yours Stephen?', a triple-character guess is FINAL. Get it right and you win, get it wrong and you lose the game. No messing about here folks, you need to be sure before you guess, or at least only be guessing because you think you're about to be had anyway so you might as well take the plunge.

That's it. You've now left the old, rather limited standard game for a beautiful world of logical deduction, ruthless cunning and maximum enjoyment.
Championship GW is OUT OF CONTROL - Try it!

 
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