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| Brand: Radica Category: Toy
List Price: £10.99 Buy New: £7.83 You Save: £3.16 (29%)
New (11) from £7.83
Avg. Customer Rating: 112 reviews Sales Rank: 1
Color: Colours may vary Autographed: No Memorabilia: No Batteries: 2 Batteries Included: Yes Shipping Weight (lbs): 0.3 Dimensions (in): 2.6 x 0 x 0 Fun for all the family Portable interesting game, that'll keep you entertained for hours Requires 2 x AAA batteries (Included) Please note: Colours may vary
MPN: I6088 Model: 20Q UPC: 745938760885 EAN: 0745938760885 ASIN: B000M40CP2
Release Date: January 16, 2007 Shipping: Eligible for Super Saver Shipping Availability: Usually dispatched within 24 hours
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| Customer Reviews:
A lot of fun... January 11, 2008 Like any game of 20Q, there are often frustratingly vague questions like "is it small?" and "is it straight?" but occasionally it asks a good question. Sometimes it guesses something obscure correctly, and makes everyone go "wow", other times it will fail to guess something simple. Usually a person would seem to choose better questions but it will still guess correctly. If you're unable to answer "yes" or "no", there are also "unknown" and "sometimes" options. You can also "undo" an answer.
It relies on the user having some knowledge of the item they have chosen (e.g. I had to look up whether a pineapple had seeds), and if you answer wrongly it can throw the 20Q off track. I have rated it highly educationally for this reason.
I would say it has limited appeal for solo play, where it becomes fun is in a group. It's great to pull out socially to pass a few minutes or to have lying around on a desk or coffee table.
Is it worth the cost? The 20Q is quite rugged and well made, so I would say yes, but bear in mind it can be played on the internet which is how the database of answers grew in the first place.
Thanks to the 20Q I now have a clear picture in my mind of how large a pound of butter is. My next task is to grab hold of a duck to see exactly how much it weighs.
20Q v2.... like magic! January 10, 2008 Got this gizmo a few weeks back, I played with it a lot first few days then got bored of in & now sits under my cofee table.
Anyway, the premise is simple, think of something and the gizmo will ask you 20 questions. You answer yes os no (or sometimes or don't know). Then using a logic tree it will guess the answer.
Honestly around 70-80% of the time is works! Maybe not fully, for example it might guess a cushion instead of a bean-bag, but overall pretty close. The problem arises when the qustions are obviously going to mislead it. For example "A baby" it asks questions about its colour.. well it could be any! BTW it just can't do babies.. keeps thinking it's a terrier.
Perhaps this could be educational for kids, getting them to think about the properties of items. However, I think it's longevity is limited, once you've been amazed a few times and beaten it a few times, you'll get bored.
On a positive note, 20Q it good for parties and when having friends round, they'll definately go,"ooooh" first time it guesses something really abstract.
Where's the fun? January 9, 2008 Well, the build quality is good, it feels nice in the hand and its certainly able to do what it says it can. But where's the fun? Save up for a DS!
For anti-social kids only January 8, 2008 What we have here is basically the old 'Animal, vegetable or mineral?' game of Twenty Questions - no telepathy, just a little microchip working through your answers logically until it only has one option left. And to make it easier on the poor thing, you're no longer just restricted to answering 'Yes' or 'No', you now get a 'Sometimes' and an 'Unknown' option as well, plus an 'Undo' button for when the machine inevitably tells you that you were thinking of 'a car' when you were actually thinking of 'Doctor Who's TARDIS'.
To give it its credit, it did surprise me on a few occasions. It guessed I was thinking of a television first time. It also guessed a kitten when I was thinking of a cat - close enough, I suppose, but it had guessed a dog first. Less successful (but no less jubilantly announced) readings of my mind resulted in it guessing a bottle of ketchup when I was actually thinking of wine. On one occasion it gave up completely, and on another it took thirty questions to guess correctly, and promptly declared itself the winner, despite it having gone over the Twenty Questions limit by 50%.
There's nothing really wrong with the thing, the main problem is that it naturally only has a limited vocabulary. A real human opponent would not. Part of the appeal would probably be to play with others, trying to catch it out together, see what ridiculous suggestions it could come up with. But I imagine just as this adult quickly resorted to seeing if it could guess rude things, so would kids.
One for a car journey, to be sure, but it probably doesn't have the consistent appeal for a plane journey. Just be sure to turn the sound off first, wherever it's used.
surprisingly entertaining January 7, 2008 This is basically an electronic Yes/No game. You think of something and then the game will ask you questions to which you answer yes or no until it comes up with the answer. I was not sure how much this would entertain, but it was lying around over Xmas and it was surprising how many people picked it up and played aroud with it. This is no great toy, nor does it have educational value but it was quite fun and is reasonably good value.
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